Posted on November 11, 2009, 11:00 pm, by Van Nhu.
vnkeys is originally designed to work with flash.text.TextField and you can feel it when typing. The replacement happens smoothly. It is easy to use and the code bellow will explain how to…
package {
import flash.display.Sprite;
import flash.text.TextField;
import flash.text.TextFieldType;
import org.vnmedia.vnkeys.KeyConverter;
import org.vnmedia.vnkeys.mapping.VNIMap;
// define swf dimension
[SWF(width=160, height=60)]
// this is an application class
public class vnmedia_vnkeys extends Sprite
{
public function vnmedia_vnkeys()
{
var textinput:TextField = [...]
Posted on October 26, 2009, 10:50 pm, by Van Nhu.
The goal of this post is to show how we can create a radio button group so users can switch on and off when using vnkeys as the swf above. To create TextArea and TextInput we use input components that follows vnkeys (see this how to for details). Bellow is our code example where we [...]
Posted on October 26, 2009, 12:27 am, by Van Nhu.
In the package org.vnmedia.flex we find two subclasses of Flex controls class. FlexTextInput is extending TextInput and FlexTextArea extending TextArea. Those two inherit all functionalities from their parent. We just added some more code handling the typing since TextInput and TextArea behaves unlike TextField. It is simple to use. You just need to [...]
Posted on October 24, 2009, 10:31 pm, by Van Nhu.
Bellow is a table on how to hit the keyboard (left hand side) to get the vietnamese letter (right hand side)
VNI => Vietnamese
a1 => á
a2 => à
a3 => ả
a4 => ã
a5 => ạ
a6 => â
o7 => ơ
a8 => ă
d9 => đ
We do not implement all possible ways to type a vietnamese word. Example, there are [...]